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The same can be said for games – if the game trailer makes it out to be an action shooter but the gameplay turns out to be far more stealth and conversation oriented, then the player is likely to feel negatively simply for having their expectations subverted.īut the worst part about first impressions is that they are formed based on an individual’s unique history and culture, making it impossible as a creator to know how their creation will be perceived.Īll game developers face this dilemma when creating their games, but in the world of indie games, this fact is made particularly harsh.
#Diluvion pc review movie#
An analogy can be found in movie trailers – if the trailer makes a movie out to be a delightful comedy but turns out to be a depressing drama, it’s not likely to be reviewed very well. Once that first impression is formed it can be hard to break, and even if it is broken it’s not often a good thing. Even modern neuroscience has confirmed how the brain will use its past memories to form a picture of every new stimuli found in the present. It’s part of our evolutionary heritage, where cavemen and women would have to determine friend from foe at a glance lest they be caught unawares with a spear in their belly. This is a fact of life that has been drilled into the minds of children the world over. This isn’t a fast paced shoot-em-up, but a sometimes ponderous journey in a dangerous environ.First impressions are the most important. My advice is to chill out and enjoy the ride. The game is a treat to play and explore, but drags along with poor direction given for objectives. Directional audio helps determine enemy locations, and brings the environment to life. While this is not a submarine simulator, (read that as, “This game does not replicate any similarity to real submarines, besides being underwater.”) it can still feel very immersive. The concussive wave from such an explosion is what makes depth charges particularly dangerous to real world subs. Like torpedoes in real life, a direct hit is not necessary to inflict damage to a target. The use of torpedoes can be particularly fun as they make a satisfying underwater explosion.
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As much as killing pirates and roaming baddies can result in great loot, and discount crew members for your own craft, fighting 5 or 6 in a row can get a little old.Ĭombat keeps things interesting as navigating in a 3D world gives a lot of opportunity for varied battles. At times, you can be bombarded by relentless waves of pirates, for no particular reason. My strongest criticism of the game is the roving pirates. The EOT (that’s right, I know the official acronym) keeps it classy. You will notice on the picture above that speed is not set on a scale of 0-100, but is displayed on an engine order telegraph (I had to google what the heck this device is called, I’m not a nautical genius). My favorite feature of this game is the engine speed. Who knows what you will miss if you don’t explore every cubic inch of the map? Pretty cool, but sometimes these fish can’t be counted on (not like real fish, am I right?) In the end, it’s worth bumbling around the ocean exploring every nook and cranny. Important waypoints are indicated to the player by streams of golden fish. This awesome world-building can unfortunately make gameplay feel tedious at times. Important storyline elements are located at the top of the world, clinging to the underside of the ice ceiling. Lots of unique finds, and treasures, are hidden in the depths of the world. Unlike many 3D genres, Diluvion forces the player to explore thoroughly along the vertical axis. In those murky depths, the player has a flat 2D map and a compass to understand where they are going.
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As a result, this setting affords the game some beautiful backdrops, with architectural ruins blended beautifully with the aquatic environment. This confines the player to an entirely aquatic world, exploring murky depths amongst the ruins of the dead civilizations of Earth. Diluvion sets the player as a submarine commander in a post-apocalyptic world, where sea levels have risen and ice covers the surface of the planet.